Photoreal product model
Field Recorder
A photoreal handheld audio recorder modelled from reference as a product and game asset, with accurate hard-surface detail, legible UI and believable materials.
- Type
- Product visualisation
- Detail
- Hard-surface, decals, UI
- Output
- Turntable + stills
- Tools
- Blender, Substance Painter, Cycles
The brief
Recreate a real handheld recorder accurately enough to work as a product shot, and efficiently enough to work as a game prop.
The approach
We modelled it from reference photos and dimensions, then built its buttons, grilles, display and decals as separate, clean pieces. The materials separate soft-touch plastic from metal and screen glass, so the product reads correctly under any lighting.
The result
A photoreal turntable that could sit on an e-commerce page or an ad. Because it’s CG, new angles, colourways and lifestyle scenes are quick to produce. That’s exactly the advantage brands get from 3D product rendering.